On April 2, international attention is drawn to autism; a condition that is common, yet often misunderstood.
Autism is a complex disorder that affects the brain. It impairs an individual’s social and communication abilities and often causes them to display unusual or repetitive behaviours.
Autism is quite common – approximately 1 in 150 people are diagnosed with it. Despite the high prevalence of autism, these people experience many barriers in everyday life, including lack of access to accurate diagnosis, appropriate therapies, education, employment and social inclusion. This is why World Autism Awareness Day was declared by the United Nations General Assembly six years ago as an annual day to draw attention to the urgent needs of people with autism around the world.
Around the world, a huge range of events and activities are held to raise awareness of autism on this day and buildings are lit up in blue at night as part of the ‘Light It Up Blue’ initiative.
Find out more:
Events and activities throughout Europe
‘Light It Up Blue’ initiative
UN Secretary-General’s message for World Autism Awareness Day 2013
The 1st International Workshop on Intelligent Digital Games for Empowerment and Inclusion (IDGEI 2013) will be held during the Foundations of Digital Games 2013 Full Day Workshop 14 May 2013, Chania, Crete, Greece. “Uniting Game Developers, Domain Experts, and Technology Providers”.
Digital Games for Empowerment and Inclusion possess the potential to change our society in a most positive way by preparing selected groups in a playful and fun way for their everyday life’s social and special situations. Exemplary domains span as far as from children with Autism Spectrum Condition to young adults preparing for their first job interviews or migrants familiarizing with their new environment. The current generation of such games thereby increasingly demands for computational intelligence algorithms to help analyze players’ behavior and monitor their motivation and interest to adapt game progress. The development of such games usually thus requires expertise from the general gaming domain, but in particular also from a game’s target domain, besides technological savoir-faire to provide intelligent analysis and reaction solutions. IDGEI 2013 aims at bridging across these communities and disciplines by inviting respective researchers and experts to discuss their latest perspectives and findings in the field of Intelligent Digital Games for Empowerment and Inclusion. Read more …
The International Meeting for Autism Research (IMFAR) is an annual scientific meeting, convened each spring, to exchange and disseminate new scientific progress among ASD scientists and their trainees from around the world. The first and primary aim of the meeting is to promote exchange and dissemination of the latest scientific findings and to stimulate research progress in understanding the nature, causes, and treatments for ASD. Research on ASD involves sophisticated behavioral and biological approaches. ASD affects people’s functioning in virtually every domain, requiring interdisciplinary research collaboration to gain comprehensive knowledge of the disorder.